User:PerapinCP/Stories/2017

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Here you can read all of the stories from my EPF squad in 2017.

=2017=

Laser Maze challenge
During Operation: Hibernation, agents were tasked to trap Herbert at his base while he was hibernating. When Perapin was ordered to get to his base - he was met with Herbert's security system. This security system composed of infrared lasers which no penguin could see without using the Infrared Tracker.

Perapin did not want to take off his top hat, so he called another agent for help. The other agent knew that the lasers were timed to go off and on. So he signaled Perapin once the laser went off so Perapin could go past all the lasers safely.

Hydra Hassle
On the fateful day the Medieval Party 2017 ended, Herbert P. Bear executed his plan. He and Klutzy had stole the Hydra dragons from Ye Knight's Quest 3 and upgraded it to become a "perfect machine for destruction". The duo quickly destroyed part of the Everyday Phoning Facility. EPF agents responded by adding a ladder to the Everyday Phoning Facility rooftop, and set out for a battle against Herbert. Gary's inventions, the Cauldron 3000 and the Laser Shield 3000, were set up at the rooftop to aid the agents in the battle.

"After I'm finished with you and your precious headquarters, I'll be moving on to the rest of Club Penguin", Herbert said. Herbert was too overconfident. The EPF agents easily destroyed the stolen Hydra dragons in the battle, with zero casualties on their side. It was a victory for the EPF, as the Everyday Phoning Facility was quickly repaired.

Investigation of the Fur
During The Fair 2017, agents discovered two tufts of white fur at the Forest. After being analyzed in the Furensic Analyzer 3000, they were identified as polar bear fur. The agents suspected the fur was Herbert's.

Jet Pack Guy scoped out the Forest from the air. He was unable to sight Herbert in hiding or anything unusual near the area the fur was found. Rookie was assigned as a field agent during The Fair, in case Herbert was to be seen again during the party.

No Herbert encounters were reported.

EPF Teams
In October of 2017, during the Halloween Party, it was decided that the EPF would split up into teams. The teams and team leaders were chosen by the Director.

Gold Team: Chief (Mario. Hario) Second in Command (Measako)

Silver Team: Chief (Centrinochan) Second in command (MrLongShot)

Bronze Team: Chief (FireUser18) Second in command (Messicea)

Part 1
Herbert: MWAHAHA! I can't believe these spy phones are so vulnerable.

Klutzy: *click click*

Herbert: Yes. I can't wait to test this out on that fool.

Herbert: ...And it's ready! Now Klutzy, deactivate the spy phone!

''Meanwhile, Perapin is Ice Fishing outside the Ski Lodge. He reels in a grey fish.''

Herbert: Yes! Now to see if it actually worked... Follow me Klutzy but keep quiet.

''Perapin hears some footsteps approaching. He looks behind and sees Herbert.''

Herbert: Why hello there.

Perapin: :o Hello Herbert.

Herbert: Enough with the fishing. It is time to say goodbye.

Herbert makes a run for Perapin.

Perapin desperately attempts to teleport with his spy phone, but then realizes his teleportation system is broken.

Herbert grabs Perapin tightly.

Perapin: Why can't I teleport? Are you denying me my freedom?

Herbert: Yes. Now be quiet.

Klutzy snaps the line from Perapin's fishing rod that was left behind, then Herbert puts tape over Perapin's beak.

Herbert: Klutzy, check if the room is clear inside.

''Klutzy peeks inside and scopes out the Ski Lodge and Lodge Attic. He then returns back outside.''

Klutzy: *click clickety click*

Herbert: Excellent!

Herbert carries helpless Perapin up to the Lodge Attic.

Herbert: A creepy place. What is up with that giant rocking horse? A good place to hide Perapin.

Herbert shoves Perapin behind a drawer, where nobody can see him.

Herbert: Let's get out of this place Klutzy.

''Perapin tries to make a run for it, but it is too late as Herbert gets his rope and ties his whole body up. This renders Perapin not only unable to speak, but also unable to move!''

Herbert and Klutzy exit the Ski Lodge and walk back to their base.

Herbert: This genius experiment worked as I expected. There's no way those pesky agents can defeat me now!

Meanwhile, two anglers head out for Ice Fishing outside the Ski Lodge, where they encounter a broken fishing rod left behind.

Part 2
Angler #1: A broken fishing rod!

Angler #2: A crab must have done it. Those crabs are always trying to cut our lines.

Angler #1: But why would it be left behind like this? It belongs in the trash.

Angler #2: Hey, look! What are those fresh footprints?

Angler #1: Looks like giant paw prints, not penguin footprints?

Angler #2: Let's follow the trail.

The two anglers follow the trail of paw prints to a secret building in construction in the distance.

Angler #1: What is this construction for on that mountain?

Angler #2: Hmm... not sure?

Angler #1: Let's take a closer look.

The two waddle closer to the mysterious building.

Angler #2: "points to palm trees" I did not know these trees grew here.

They walk up the stairs and find a massive door that leads inside.



Angler #1: We must have found a super secret hideout.

Meanwhile, inside the mysterious building is Herbert monitoring the security cameras.

Herbert: How did these wandering fools get here? Klutzy, fire the snow cannon.

Outside, the anglers hear a rustling noise from the bushes.

Angler #1: Did you hear that?

Angler #2: Listen.

They hear clicking noises from several crabs hiding in the bushes.

Angler #2: I think we've been lead to the wrong place.

BOOM! ''A giant snowball fires from the building toward the anglers. Angler #2 instinctively dashes for it, then Angler #1 follows.''

Angler #2: Let's get out of here!

Angler #1: Coming!

Back at the Lodge Attic, Perapin struggles trying to get a view of the ladder to the Ski Lodge, as his eyes and hat are the only things not tied up.

''Perapin's hat falls off, but in the struggle he manages to get a view of the exit, the ladder. With a taped beak, he sees a penguin wander in for a second and then leave immediately.''

Meanwhile, Angler #1 and Angler #2 continue running from the mysterious building.

Angler #1: If that was a Halloween igloo, that was too much!

Angler #2: I'd say! This run made me hungry, let's catch some fish.

Back at the mysterious building, Herbert walks to his crab servants.

Herbert: "points to entrance" GUARD THE ENTRANCES! I don't want those penguins reaching the stairs.

Crab servants: "click click".

Part 3
At the Lodge Attic, Perapin decides to use his emergency alert mechanism. This mechanism is able to send a stack of the same "Follow Me!" postcard to a penguin's mailbox.

He waits for a penguin to appear in the Lodge Attic, hoping to reach an EPF Agent.

Two penguins arrive. Perapin uses his system to send the postcards, however they do not seem to take notice.

Perapin listens for a sound. All he hears is the ticking of the Lodge Attic clock.

A penguin with light blonde hair named Hellblade climbs up to the Lodge Attic.

Perapin sends her a bunch of postcards, hoping that it would signal that he was in danger. He does the same to other agents who came in.

Hellblade was confused at the random amount of postcards being sent at once. She reported back to the EPF Command Room where multiple alarms were ringing from other agents noticing the same postcard situation happening to them.

The agents in the Command Room were all notified that a penguin named "Perapin" was missing.

Hellblade did a second search of the island, and she noticed that when she went to the Lodge Attic again, she got more postcards again. However, she could not see the captured Perapin and left.

Finally, an agent named Kellyman7 arrives at the Lodge Attic, and wonders if Perapin has a presence in the room. Kellyman7 looks over the drawer and finds Perapin, tied up with tape on his beak. Kellyman7 tries to talk to Perapin but realizes he cannot talk because of the tape. He takes the tape off and unties Perapin. Perapin thanks Kellyman7 for rescuing him, and reveals that he was captured by Herbert. Perapin, Kellyman7, and Hellblade become great agent friends ever since.

Meanwhile, Herbert tapes a note to his computer, revealing his plans to capture all EPF class leaders. A photo of Gary is placed close to it.

Operation Blackout: Prologue
It was the pivotal day for Herbert. That day, Gary was spending some time with penguins at the Snow Forts as the Halloween Party 2017 was concluding.

Gary: I feel like I'm being followed... not just by penguins. Hmm. Interesting.

Gary then brings his attention back to the crowd of penguins.

Gary: How are you all?

Gary: I've never heard of such a thing

Gary: These houses are pretty impressive

Gary: Star? What star? I love the night sky. Thunder is my favorite!

Suddenly, Gary hears a faint growling in the distance.

Gary: Do you hear that?

Gary brings his attention back to the crowd of penguins again.

Gary: Greetings! How do you do?

Gary: Your costume is great!

A large white polar bear (Herbert) enters the Snow Forts, towering the crowd of penguins.

Herbert: HA! THERE YOU ARE!

Gary: GADZOOKS! HERBERT!

Herbert: YOU THOUGHT YOU COULD OUTHIDE FROM ME?

Gary: I have to teleport away, be careful scientists!

Herbert: NO NEED! I HAVE DAMAGED YOUR TELEPORT SYSTEM!

Herbert: YOU CAN'T RUN AWAY FROM ME PENGUIN!

Gary: Time for another plan! Run!

Gary runs to the Town with Herbert chasing him.

Herbert: COME BACK HERE PENGUIN!

Gary: I'm afraid I can't do that!

Gary runs to the Dock.

Gary: We're in the clear!

Halopona: WE ARE NOT!

Gary: Do you see him?

Herbert: OUT OF MY WAY YOU VILE PENGUINS!

Gary: AHH!

Gary is cornered by Herbert at the Ski Village. Herbert: MUHAHA! I HAVE YOU NOW PENGUIN!

Gary gulps.

Herbert: YOU'RE COMING WITH ME, AND THERE'S NOTHING YOU CAN DO ABOUT IT!

Herbert: SOON MY EVIL PLAN WILL BE IN COMPLETION!

Herbert: MUAHAHA!

Herbert captures Gary and takes him away from the crowd. He throws Gary's glasses away to make it harder for him to escape. He forces Gary to help him build a Solar Laser that would block the sun from providing warmth to the island, freezing him if he refused.

Agents took notice that Gary was missing, and added "Missing Gary" posters on the island as they searched for him.

Once the Solar Laser was ready, Herbert froze Gary anyway in a containment cell at Herbert HQ.

Operation Blackout: Red Alert
The Everyday Phoning Facility was severely damaged by an explosion and went on fire. Agent Hellblade's flipper broke as she was in the building when the explosion occurred. She escaped the building and got a robotic flipper equipped with gadgets to replace her broken flipper. Soon after, a fire truck arrived at the scene and firefighters worked hard to stop the fire from spreading further.

While the EPF Command Room was in ruin, the EPF collectively decided on building a resistance HQ underground. Holes and tunnels were created to access this secret area. The EPF also decided to set up a Puffle Shelter at the Dock for puffles not on leashes, as Herbert imposed a rule that was against wild or abandoned puffles. They also set up a Food Bank with warm food at the Beach, and a Hospital inside the Lighthouse for the safety and well being of the citizens under Herbert's control.

Herbert P. Bear was planning to outlaw pizza with meat or seafood in the Pizza Parlor once he took over the island. Under Herbert, Perapin temporarily stopped working at the Pizza Parlor and instead concentrated on efforts into providing food for citizens and puffles at the Dock, Beach and the Lighthouse Hospital.

The puffles were unprotected, and the penguins were hungry. So Perapin brought food from the Pizza Parlor to the Puffle Shelter Food bank. Agent Kellyman7, Agent Hellblade, And Agent Classified all took care of the puffles.

EPF Team leaders go missing
Chief Centrinochan (Silver Team) and Chief Mario.Hario (Gold Team) had gone missing, and the Second in Command of Bronze team has gone rogue along with Agent Partyplanner. Agent Kellyman7 had taken over as Temporary leader of Silver team. The Gold Team was temporarily disbanded as a result.

Operation Blackout: Infiltrating Herbert's Paradise
"Do you read me? Over", enquired Perapin as he was in a tight vent with several other agents.

"Loud and clear", responded a stealth agent below in a crab disguise fashioned from Dot. The agents were in the middle of an infiltration of Herbert's paradise. Real crabs (Herbert's henchmen) were roaming around clicking about in conversation, and they appeared to not mind the fake crabs. The stealth agents (fake crabs) and the loyal crabs started communicating.

Two agents guarded each side of the vent openings in case a real crab was coming in to attack the agents. Perapin kept communicating via his walkie talkie to the stealth agents (fake crabs). The stealth agents learned that there was a little jail cell in Herbert's Paradise to keep prisoners, a waterfall, a small beach area, a table with cards, a couple pools of lava, loads of plants and a big, comfy chair.

Nothing much else was found, and a report was sent back to the Secret HQ.

Operation Blackout: Sub-Zero
During the Operation Blackout party [date classified], Agent Kellyman7, and a new recruit into the EPF, Agent MacFish were checking Herbert's Fortress. They found Perapin in the Herbert HQ room frozen in a Containment Cell.

They quickly took him out and unfroze him using fire from Flare, a trusty Elite Puffle. But Perapin had been frozen for too long. His body was ashen and appeared blue. They both carried him to the Lighthouse hospital.

Operation Blackout: Hospital Heroes
After the agents found Perapin frozen with his heart rate dangerously low, they rushed him to the hospital. He went into emergency surgery. Doctor HypePlays attempted to use defibrillation on Perapin using many volts multiple times.

Some of the agents were worried of the sheer overuse of defibrillation. Soon enough they got his heart pumping.

Operation Blackout: Jet Pack Guy's orders
It was a dark day. Perapin was working in the Pizza Parlor, for what was probably one of his last shifts during Operation: Blackout as priorities towards the Lighthouse and EPF heightened.

A penguin entered the restaurant and claimed that Jet Pack Guy was in town. Perapin brought his friend Kellyman7 with him to see Jet Pack Guy. They found him at the Dock. It was pleasing to reunite with the adept agent again. He had a somber expression knowing Gary was captured and his other agent friends were targeted.

However, he kept on task with a serious expression and urged agents to take care of the puffles in the Dock, as there were not enough volunteers helping out. Later he left the scene to patrol the island in flight and to keep an eye out for Herbert.

Operation Blackout: Capture of The Director

 * This story is partially declassified.

"My master plan is almost complete. I have learned their GREATEST secret. The identity of their deplorable Director. Now it's just a matter of time! When I found out where she is... I'll capture her, and lock her up with her friends. Revenge is a dish best served COLD!"

- Herbert P. Bear

Trivia

 * The Director kept a smiling face when she was about to be frozen by Herbert. This indicated her calmness and confidence against an adversary, knowing that the EPF would save her.

Operation Blackout: DNA Issues
This all started when Perapin was exposed to a chemical that could change his DNA and to this day it is unknown who exposed it to him. Agent Kellyman7 and Agent Hellblade found Perapin in Lamb Sauce acting like a younger version of himself. Soon after, they found him on the iceberg. He was a Pookie.

Agent Hellblade brought him to the EPF lab to try to fix him, and that's when everything went wrong. First he turned into a wizard. After that he turned into Agent Hellblade, then Jet Pack Guy.

Catching Jet Pack Guy
Perapin's transformation of Jet Pack Guy was hard to catch, He would constantly fly away from the Beacon, then come back. And he would dodge every attack using his tactical skills, often using his jet pack to fly away. The chase went on across the island.

Jet Pack Guy got tired and went to rest in the Lighthouse (still dodging every attack). In order to attack him, Agent Hellblade splashed hot coffee on him and his jet pack. This caught him off guard. Immediately after Agent Kellyman7 knocked him out.

Catching Rookie
Then Perapin transformed into Rookie. Agent Kellyman7 tried to tell Rookie that the Director had sent him to talk to Rookie, but he got scared and locked himself in his "Secret Room" underground.

Rookie transmitted some clicking noises but none of the agents knew what it meant. Agent Hellblade tried to hack the door open, which didn't work.

One agent had an idea to use a crab translator software to translate the clicking. They found a computer embedded outside of Rookie's secret cave room. It was attached to a speaker which seemed to be outputting the clicking noises.

The computer itself was very basic and was not running an operating system compatible with the Crab Translator. After several attempts of trying the software on different operating systems, they finally found that Windows XP worked with the software. When attempting to translate the clicking noises, words very similar to the NATO phonetic alphabet were being output from the translator.

The first letter of each word created a pattern, and this revealed a secret message (the message was not documented). They started to try and send responses back, which then led Rookie to believe the agents outside were trustworthy and not enemies.

Rookie briefly turned off the extra layer of security and opened the door, then he got scared after seeing that the agents were hostile and just wanted to capture him, so he went back in and closed the door. Now that the hardened security was off, the agents tried a desperate new strategy. They got the Elite Puffle, Flare, to help burn through the door. And Agent GoldenJay21 blew up the door using explosives.

Catching the Pookie
As Perapin transformed into a pookie, catching the pookie was relatively easy. One of the agents scooped the pookie up and carried the pookie back to the DNA transformation cell. Soon enough though they fixed Perapin back to his normal self.

Here's a list of what characters Perapin had changed to.
 * 1) A wizard
 * 2) An old lady
 * 3) One of the agents
 * 4) Jet Pack Guy
 * 5) Rookie
 * 6) Another agent
 * 7) Pookie again

Trivia

 * This was the longest epic mission of 2017, spanning four consecutive days.
 * A day before the Island Adventure Party: Rockhopper's Quest, HypePlayz suggested that he had done some modifications to Perapin's DNA in the hospital after Perapin had been frozen, which also gave Perapin a lot more years of life. This led kellyman7 to suspect that he caused the DNA issues.

Operation Blackout: Aftermath
After the agents that were held in Herbert's containment cells were freed, Dot had a conversation with Halopona.

Halopona: When you were frozen, could you see?

Dot: I could see, but it was very blurry. When you're that cold, you're in a daze.

Halopona: I am sorry you had to go through that.

Dot: But we're all shipshape, as Rockhopper would say! Even if that ship is covered in snow.

Creation of Red Team
In December of 2017 [date is classified], Red Bomby (with permission from the Director) created the Red Team. Agent Kellyman7 was made Second in Command.

Bubafett strikes

 * This story is partially declassified.

In late 2017, Bubafett and his slave Bowser1, would run around doing horrible things. Messicea, Pokemongirl, and Kellyman7, went to see just how powerful this penguin is. Bubafett was powerful enough to be a god. The agents tried and tried. Bubafett started to create an "Ultimate Weapon". Kellyman7 and Messicea went undercover as slaves for Bubafett. Kellyman7 was in charge of making suits that can resist the blast of the "Ultimate Weapon". Kellyman7 created a fake suit for Bubafett, blasted him, and finally he was over with...