Unreleased HTML Content This article is about something that was in the Flash client of Club Penguin Rewritten, but never made it to HTML. |
โ | Solve. Unlock. Explore. | โ |
— Pufflescape
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Pufflescape was a singleplayer game in Club Penguin Rewritten. It could be accessed through the Pet Shop. The game was first announced on January 15, 2020, and was released a day later on January 16, 2020. It never made it to HTML, but was planned to[1].
Gameplay[]
In Pufflescape, players had to guide their puffle to a key which unlocks a door to progress onto the next level. Players could choose to collect Puffle-O's for extra coins. In most levels, players could drag, rotate and move objects such as ice blocks to help their puffle reach certain areas within the level which could not be reached without help.
The game had a total of 23 levels, which were split into three different level sets:
- Entrance (levels 1โ8)
- Depths (levels 9โ16)
- Legend (levels 17โ23)
Earning at least one Puffle-O in a level would unlock hints for the level, such as displaying which moveable object should be placed and the angle and the speed the player had to make their puffle travel. The final level, Level 23, did not have any hints.
If a Puffle O Bunch (in essence, collecting all Puffle-O's) was collected in one level, an extreme mode for that level would be unlocked. Extreme mode levels gave the player a limited amount of time to collect all the Puffle-O's and the key in the level before they disappeared. If the player failed to obtain the key in time, they will have to restart the extreme mode level.
In levels 13 and 18โ23, a part of the level would be exposed. If the player's puffle fell into the exposed area, the puffle would respawn at the default respawn point and the player's progress for that level would reset.
The player's progress for every level they completed thus far (including extreme mode) would not save when the player finishes a session of Pufflescape. However, the levels they have unlocked remained unlocked for subsequent sessions.
Stamps[]
Easy[]
Image | Name | Description |
---|---|---|
Bonus Snack | Eat a bonus Puffle O | |
On a Roll | Complete level 4 | |
Puzzle Pro | Complete level 8 |
Medium[]
Image | Name | Description |
---|---|---|
Puffle O Feast | Eat all regular Puffle O's in one set of levels | |
Bite in Time | Eat a disappearing Puffle O | |
Extreme Puzzler | Complete level 12 | |
Master Roller | Complete level 17 |
Hard[]
Image | Name | Description |
---|---|---|
Quick Snack | Eat all disappearing O's in one level | |
Epic Roller | Complete level 22 | |
Ice Master | Complete the final level |
Extreme[]
Image | Name | Description |
---|---|---|
Fast Food | Eat all disappearing O's in one set of levels |
Trivia[]
- With the stamp bonus, it was possible to earn 900+ coins in less than 30 seconds, making it one of the best games for earning coins fast.[2]
- You are unable to choose a grey puffle to play as.
- The name Pufflescape was a portmanteau of Puffle and escape.
- The stamps of this game, as well as those from Smoothie Smash, were the only stamps to include the complete design of the stamp when the stamp is being earned.
- There was a bug in Pufflescape that also existed in the original Club Penguin. The bug was that if a player paused their game, they could not resume their game due to the resume button being glitched, which forced the player to restart the level.
- The highest number of coins that could be earned in a single session of Pufflescape was 19650 coins with the stamp bonus in effect.[4]
- An earlier unused version of the game's icon could be found in the Pet Shop's .swf file.
Gallery[]
Gameplay[]
Puffles[]
Acquirable Objects[]
Polaroids[]
Other[]
Videos[]
References[]
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